DND War

DND War

The fights run themselves now.

Drop monsters. Roll initiative. The engine resolves every round — hits, saves, conditions, deaths — while you tell the story.

Vex the wizard miniatureMireilla Voss miniatureBrunhild the fighter miniatureThorgrim Ironbeard miniatureKorga Stonefist miniatureGoblin miniatureHobgoblin miniatureGoblin boss miniatureBugbear miniatureRed dragon miniature

The source

Your monsters and items come from DND Cards.

DND Cards is the campaign organizer. Build characters, curate enemies and items as cards, plan in kanban. Then drag those cards in here — each one lands on the battlemap as a painted miniature, statted and ready to act. Or skip ahead and pull straight from the SRD.

card → battlemap

A round, resolved

From “roll initiative” to the killing blow.

This is the whole loop. No rulebook flipping, no math at the table, no “wait, what was his AC?”

Drop the monsters

Pull from the SRD or your own card decks. Each creature lands as a painted mini with its full stat block wired in.

Roll initiative

One click builds the turn order. The horn sounds, the round begins, and the table knows whose move it is.

The engine resolves

Attacks, saves, advantage, crits, concentration checks, death at zero. Every roll explained card-to-card — override anywhere.

You narrate

The bookkeeping is gone. AI narration drafts the blow-by-blow if you want it; the table hears your version.

Two paths

Pick your path.

Neither path is premium. Either way, you fight here.

Organize first

  • Build characters as cards.
  • Curate monsters and items as cards.
  • Plan the campaign in kanban.
  • Then fight with the deck you built.

Or skip ahead

  • Sign up here. Drop in.
  • Pull straight from the SRD.
  • Pre-rolled first encounter.
  • Sixty seconds to first round.

Inside the engine

What the engine handles.

The roll

Initiative, action bar, resolution panel. Attack vs AC, advantage, crits and fumbles — every roll explained card-to-card. Override anywhere.

The state

Live HP, conditions, concentration. Durations tick down on their own and the engine prompts at end-of-turn so nothing gets forgotten.

The tactics

AoE templates, line-of-sight, fog and lighting, opportunity attacks. Monster AI takes the goblins' turns when you'd rather not.

The minis

Every creature stands as a painted miniature on a platform. No art for it yet? The forge paints one the first time you summon it.

The sound

Steel clashes, spells crack, monsters growl on their turn, a horn opens the fight. Optional dungeon score underneath. All toggleable.

The narration

AI narration turns the dice math into a blow-by-blow you can read aloud — or ignore. The story stays yours; the engine just drafts.

We track the conditions. We roll the saves. You decide the story.

The bestiary ships painted

Every creature stands on the board as a full miniature. Anything we haven’t painted yet, the forge paints the first time you summon it.

skeleton miniaturegoblin miniaturewolf miniaturecultist miniaturekobold miniatureogre miniatureghoul miniaturebandit captain miniaturegiant spider miniaturezombie miniaturegnoll miniaturemimic miniaturedire wolf miniaturebandit miniaturetroll miniaturegiant rat miniatureowlbear miniaturehobgoblin miniatureorc miniaturebugbear miniature

Before you ask

Questions from nervous DMs.

Do I need DND Cards to use this?

No. DND Cards is the organizer half of the same account — if you've built decks there, they're invokable here. If you haven't, pull creatures straight from the SRD and you're fighting in about a minute.

Is it free?

Yes. One free account works across DND War, DND Cards, and dnd.chat. Neither onboarding path is premium.

What rules does the engine run?

5e, built on the SRD 5.1. Attack rolls vs AC, saving throws, advantage and disadvantage, crits, conditions with durations, concentration checks, opportunity attacks, death at zero. Anywhere the engine rolls, you can override.

Can my players join the board?

Yes — a campaign battle is shared live. You run the fight as DM; players see the same battlemap, move their own tokens, and watch the rounds resolve.

Do I have to install anything?

No. It runs in the browser, including the no-signup demo. If you can open a tab, you can run a fight.

What about my homebrew monsters?

Build them as cards in DND Cards and invoke them here like anything else — stats, art, and all. If a creature has no miniature yet, one gets painted automatically the first time it hits the board.

No prep required

The table is set.

Your first encounter is pre-rolled. The minis are painted. The only thing missing is initiative.