Drop the monsters
Pull from the SRD or your own card decks. Each creature lands as a painted mini with its full stat block wired in.
DND War
Drop monsters. Roll initiative. The engine resolves every round — hits, saves, conditions, deaths — while you tell the story.










The source
DND Cards is the campaign organizer. Build characters, curate enemies and items as cards, plan in kanban. Then drag those cards in here — each one lands on the battlemap as a painted miniature, statted and ready to act. Or skip ahead and pull straight from the SRD.
A round, resolved
This is the whole loop. No rulebook flipping, no math at the table, no “wait, what was his AC?”
Pull from the SRD or your own card decks. Each creature lands as a painted mini with its full stat block wired in.
One click builds the turn order. The horn sounds, the round begins, and the table knows whose move it is.
Attacks, saves, advantage, crits, concentration checks, death at zero. Every roll explained card-to-card — override anywhere.
The bookkeeping is gone. AI narration drafts the blow-by-blow if you want it; the table hears your version.
Two paths
Neither path is premium. Either way, you fight here.
Inside the engine
Initiative, action bar, resolution panel. Attack vs AC, advantage, crits and fumbles — every roll explained card-to-card. Override anywhere.
Live HP, conditions, concentration. Durations tick down on their own and the engine prompts at end-of-turn so nothing gets forgotten.
AoE templates, line-of-sight, fog and lighting, opportunity attacks. Monster AI takes the goblins' turns when you'd rather not.
Every creature stands as a painted miniature on a platform. No art for it yet? The forge paints one the first time you summon it.
Steel clashes, spells crack, monsters growl on their turn, a horn opens the fight. Optional dungeon score underneath. All toggleable.
AI narration turns the dice math into a blow-by-blow you can read aloud — or ignore. The story stays yours; the engine just drafts.
We track the conditions. We roll the saves. You decide the story.
The bestiary ships painted
Every creature stands on the board as a full miniature. Anything we haven’t painted yet, the forge paints the first time you summon it.




















Before you ask
No. DND Cards is the organizer half of the same account — if you've built decks there, they're invokable here. If you haven't, pull creatures straight from the SRD and you're fighting in about a minute.
Yes. One free account works across DND War, DND Cards, and dnd.chat. Neither onboarding path is premium.
5e, built on the SRD 5.1. Attack rolls vs AC, saving throws, advantage and disadvantage, crits, conditions with durations, concentration checks, opportunity attacks, death at zero. Anywhere the engine rolls, you can override.
Yes — a campaign battle is shared live. You run the fight as DM; players see the same battlemap, move their own tokens, and watch the rounds resolve.
No. It runs in the browser, including the no-signup demo. If you can open a tab, you can run a fight.
Build them as cards in DND Cards and invoke them here like anything else — stats, art, and all. If a creature has no miniature yet, one gets painted automatically the first time it hits the board.
No prep required
Your first encounter is pre-rolled. The minis are painted. The only thing missing is initiative.